Wednesday, February 23, 2011

Saturday, February 19, 2011

ART three.four.eight: strory broards

A TV show, "Adventure Time with Finn and Jake" (from the episode "To Cut a Woman's Hair"):

Well-known story, "Goldilocks and the 3 Bears":

My own ideer (fo' muh "Melting Patterns" comic):

Sunday, February 13, 2011

ART348-FINAL final landscape + character

Re-vamped version of the final image below...the **FINAL** FINAL final image hehe:

Originally:




Saturday, February 5, 2011

ART348: scenery thumbnailz

I feel I need to mention I straight ripped a few of these ideas from the artistic genius Zdzislaw Beksinski (don't ask me to pronounce his first name haha) and I suggest anyone who likes neat stuff to visit his site: http://www.beksinski.pl/ and make sure to turn up the sound 'cuz the theme music is sheer ambient brilliance! Obviously he puts my crappy thumbnails to shame, but you get the idea ;p




side note: I hate that this is unfinished, but my body is infested with sicky-germs and they don't like it when I do things :c this is also the reason I won't be attending class today. SUPER triste :cc

Reflection (so far):
Before I got infected with throat nasties, I had a joyous time hanging out with friends at a super bowl celebration. The best part was that none of us gave two shits about football! We just used it as an excuse to hang out, get wasted, and eat unhealthy food! We started our adventure at the infamous Beau Club, then migrated to a bar/restaurant I'd never been to (although many Ashlanders probably have) called Tease. The place left a great impression on me, but I think this was because I was there under irregular circumstances. One of my friend's friends works there as a cook and it just so happened Sunday is their slowest night, so besides our group, the place was dead. This killer combination meant we basically had a private party setting with free food and half-priced drinks. That alone made Tease golden, but besides the rosy-cheeked, alcohol-induced feelings, the decor and lighting had me feeling some good vibes as well. I love the ambiance of a dimly lit space with red walls, such as the interior of Tease. It gives me a warm, laid-back feeling. However, I feel the "life drawing" artwork and almost-hip music were trying a little to hard to say, "Look! Even though this bar is owned by an older generation, we can still be just as cool as the young'ns! PLEASE spend lots of money here-it's worth it for the artsy, pretentious atmosphere!" It's alright, though. On slow nights with offerings of free chicken wings, I'd probably continue to rate Tease 10 out of 10.

Sunday, January 30, 2011

ART348-finalized drawring (based off character sketch)




character description:
"I am the perfect personification of Ban's inner desires. I am creative and intelligent and long to be free. However, despite my powerful wings, Ban keeps me in a small, rusty cage in the darkest basement of his deepest subconscious. Self-doubt and a medial existence take the forms of hideous, serpentine beasts that lurk in the corners of this low-lit space. They creep behind the walls and in the closets, ready to pounce whenever I attempt to escape. I can use my cunning wit and shape-shifting abilities to fool them for a time, but in the end I'm always dragged back into this dismal place. Lucky for me, I have astounding patience and all the time in the world. I can sit here and stew as long as I need to before making my big move. It's only a matter of time before I will have my way."

Reflec-chee-own:
The article gave me some great insight for how to approach my project. What I got from it was a concept artist should keep things fast and loose because you never know what will get scrapped in the end result. The refining stages are key, so I feel I shouldn't start dwelling on details until I've streamlined my character. Sure, details will matter in the end result, because maximum clarity is key, but when you have specific deadlines to meet, it's important to spend as little time as possible on any rough drafts. I've found my first 5 or 10 sketches are mostly to grasp the overall design of my character-simple shapes and what not. Usually the end result has morphed far beyond that of the first sketch. In my bird-Ban drawings, for example, my first sketches played with proportions and had no real reference. It wasn't until I started working form pictures of the beautiful Major Mitchell Cockatoo that my character really began to pop.

My overall life goal is to make comic books or graphic novels, but a career as a concept artist would be a blast, too. However, I feel like there are so many people fighting for these demanding positions that I might get skimmed over. If I wanted to actively pursue this goal, I would need to work on machinery and backgrounds because those are my weak points.

main reference:

Saturday, January 29, 2011